Felixove potrebe

Dat Twilight enchantment na mithral chain shirt +1

Twilight
Enhancement
(Book of Exalted Deeds, p. 112)

Price: +1 bonus
Property: Armor
Caster Level: 5th
Aura: Faint;
Activation: —

This suit of armor, favored by eladrin spellcasters, becomes semi-incorporeal and translucent when donned. It also possesses a faint sunset-colored sheen. The twilight armor reduces the chance of arcane spell failure by —10%.

Prerequisites: Craft Magic Arms and Armor .

Cost to Create: Varies.

Scroll of Charm person
Scroll of Comprehend languages
Scroll of Baleful transposition
Scroll of Mage armor, Greater

Headband of Intellect: This device is a light cord with a small gem set so that it rests upon the forehead of the wearer. The headband adds to the wearer’s Intelligence score in the form of an enhancement bonus of +2, +4, or +6. This enhancement bonus does not earn the wearer extra skill points when a new level is attained; use the unenhanced Intelligence bonus to determine skill points.

Moderate transmutation; CL 8th; Craft Wondrous Item, fox’s cunning; Price 4,000 gp (2), 16,000 gp (4), 36,000 gp (+6).

Amulet of Natural Armor

This amulet, usually crafted from bone or beast scales, toughens the wearer’s body and flesh, giving him an enhancement bonus to his natural armor bonus of from +1 to +5, depending on the kind of amulet.

Faint transmutation; CL 5th; Craft Wondrous Item, barkskin, creator’s caster level must be at least three times the amulet’s bonus; Price 2,000 gp (1), 8,000 gp (2), 18,000 gp (3), 32,000 gp (4), or 50,000 gp (+5).

Bracers of Armor: These items appear to be wrist or arm guards. They surround the wearer with an invisible but tangible field of force, granting him an armor bonus of +1 to +8, just as though he were wearing armor. Both bracers must be worn for the magic to be effective.

Moderate conjuration; CL 7th; Craft Wondrous Item, mage armor, creator’s caster level must be at least two times that of the bonus placed in the bracers; Price 1,000 gp (1), 4,000 gp (2), 9,000 gp (3), 16,000 gp (4), 25,000 gp (5), 36,000 gp (6), 49,000 gp (7), 64,000 gp (8);Weight 1 lb.

Belt of Battle

Category:
other
Description:

Price (Item Level): 12,000 gp (13th)
Body Slot: Waist
Price (Item Level): 20,000 gp (15th)
Aura: Moderate; (DC 19) transmutation
Activation: — and swift (mental)
Weight: —
This leather belt bears a platinum buckle set with three small black pearls.
A belt of battle helps you avoid being caught off guard in combat and allows occasional bursts of extra activity. While worn, it grants you a +2 competence bonus on initiative checks. This is a continuous effect and requires no activation.
In addition, a belt of battle has 3 charges, which are renewed each day at dawn.
Each time you activate the belt, one of the black pearls set into its buckle turns white. The pearls return to normal when the ring’s charges renew. Spending 1 or more charges grants you an extra action, which must be taken immediately (before you take any other action).
1 charge: 1 move action.
2 charges: 1 standard action.
3 charges: 1 full-round action.

Ioun Stones: These crystalline stones always float in the air and must be within 3 feet of their owner to be of any use. When a character first acquires a stone, she must hold it and then release it, whereupon it takes up a circling orbit 1d3 feet from her head. Thereafter, a stone must be grasped or netted to separate it from its owner. The owner may voluntarily seize and stow a stone (to keep it safe while she is sleeping, for example), but she loses the benefits of the stone during that time. Ioun stones have AC 24, 10 hit points, and hardness 5.
Scarlet and blue Sphere +2 enhancement bonus to Intelligence 8,000 gp

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Felixove potrebe

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